Home > News
TVs of the Future: Behind the Scenes at Samsung, Episode 3: Passive 3D
Vincent Alzieu
May 19, 2010 10:11 AM
May 19, 2010 10:11 AM
In the third part of our interview with Simon Dongbae Lee, the Principal Engineer at Samsung's Korean R and D lab, he told us about their plans to get rid of active 3D TVs and move over to passive systems in the future.
Simon started by asking us what we thought would make 3D TVs better in the future, and we replied by saying that we thought active TVs would make way for Quad HD passive devices.
He found that rather funny, and explained that active technology had never been his personal favourite, and, that for him, in an ideal world, we would have skipped a generation and avoided heavy glasses, lots of wasted energy, problems with synchronisation and visual fatigue.
Step 1: Stepping up the Frequency
It's this last problem that will be dealt with first. If you try watching 3D in broad daylight with the curtains open, or under bright lights, you'll end up blinking within a few seconds. Some lucky people are completely immune to this sensation of bright light flashing in front of your eyes, while others can see it even in a dark room.
According to Simon, that's entirely normal. The current generation of active 3D glasses have two LCD screens that alternate at a rate of 60 Hz, but switching between blacking out one eye and being clear 60 times a second just isn't fast enough.
So the next generation of 3D TVs (which we're not expecting until next year) will have two clear advantages: a better algorithm for converting 2D to 3D and glasses that swap between eyes more quickly. We imagine they'll move up to 120 Hz.
Step 2: From Active to Passive—without losing resolution
But for Samsung, the best solution would be for everybody to use the technology currently employed in cinemas. The filters used in the passive glasses you get when you go to the movies are very different to those that come with the handful of passive 3D TVs currently available.
With these TVs, the filters are perpendicular: one is polarised vertically and the other vertically. That means that the frames seen by each eye are only at half resolution and it's hard to get excited about a resolution like that when the manufacturers have spent years pushing Full HD ...
Simon explained that, at the cinema, the filters are circular instead, which allows full resolution frames to be seen by each eye. That gives cinemas plenty of advantages: the glasses they use are lighter, are cheaper to produce, don't need recharging and are much more durable.
The ideal solution would be to make TVs the same way, but the problem is that manufacturing them would be prohibitively expensive. The entire process of panel manufacture will need to be redesigned to create hardware that's compatible with glasses with these new filters. Samsung's lab already has a few prototypes, but they've found two big problems:
To be continued ...
> TVs of the Future: Behind the Scenes at Samsung, Episode 2: Formats
> Buyer's Guides: Our Pick of The Best Products

Simon started by asking us what we thought would make 3D TVs better in the future, and we replied by saying that we thought active TVs would make way for Quad HD passive devices.
He found that rather funny, and explained that active technology had never been his personal favourite, and, that for him, in an ideal world, we would have skipped a generation and avoided heavy glasses, lots of wasted energy, problems with synchronisation and visual fatigue.
Step 1: Stepping up the Frequency
It's this last problem that will be dealt with first. If you try watching 3D in broad daylight with the curtains open, or under bright lights, you'll end up blinking within a few seconds. Some lucky people are completely immune to this sensation of bright light flashing in front of your eyes, while others can see it even in a dark room.According to Simon, that's entirely normal. The current generation of active 3D glasses have two LCD screens that alternate at a rate of 60 Hz, but switching between blacking out one eye and being clear 60 times a second just isn't fast enough.
So the next generation of 3D TVs (which we're not expecting until next year) will have two clear advantages: a better algorithm for converting 2D to 3D and glasses that swap between eyes more quickly. We imagine they'll move up to 120 Hz.
Step 2: From Active to Passive—without losing resolution
But for Samsung, the best solution would be for everybody to use the technology currently employed in cinemas. The filters used in the passive glasses you get when you go to the movies are very different to those that come with the handful of passive 3D TVs currently available.
With these TVs, the filters are perpendicular: one is polarised vertically and the other vertically. That means that the frames seen by each eye are only at half resolution and it's hard to get excited about a resolution like that when the manufacturers have spent years pushing Full HD ...
Simon explained that, at the cinema, the filters are circular instead, which allows full resolution frames to be seen by each eye. That gives cinemas plenty of advantages: the glasses they use are lighter, are cheaper to produce, don't need recharging and are much more durable.
The ideal solution would be to make TVs the same way, but the problem is that manufacturing them would be prohibitively expensive. The entire process of panel manufacture will need to be redesigned to create hardware that's compatible with glasses with these new filters. Samsung's lab already has a few prototypes, but they've found two big problems:
- this new system works perfectly in 3D, but in 2D, lots of detail is lost and the colours are less accurate and even.
- the extra costs associated with these new passive displays will be even higher than the current generation of active 3D screens.
To be continued ...
> TVs of the Future: Behind the Scenes at Samsung, Episode 2: Formats
> Buyer's Guides: Our Pick of The Best Products
Previous story / Next story
-
19/05Sony Developing Camcorders with Interchangeable Lenses
-
19/05JooJoo Tablet Now Shipping
-
19/05Sony NEX-3 and NEX-5 Hands-On Now Complete!
-
Current story -TVs of the Future: Behind the Scenes at Samsung, Episode 3: Passive 3D
-
19/05Graphics card test: NVIDIA GeForce GTX 470, worth a look?
-
19/05New Sony Vaio P: Faster, Sleeker, Cheaper!
-
18/05Sharp Aquos Quattron LE821E Adds Yellow Sub-Pixel to 100 Hz LED TV
-
5/24/12MEDPI 2012: Samsung To Unveil Its New Series 9 Ultrabooks
-
5/22/12Samsung Vs Apple: End In Sight?
-
5/21/12Active 3D Glasses Get Dual View Capabilities
-
5/18/12Laptop Review: Samsung Series 7 Chronos, MacBook Killer?
-
5/15/12Samsung Omnia M: New Windows Phone
-
5/11/12Samsung OLED TV Gets Price and Launch Date in Korea
-
5/4/12Samsung Galaxy S3: First Look, First Impressions
-
5/4/12Samsung Galaxy S3: First Benchmark Tests Point to Great Performances
-
5/4/12Samsung Galaxy S3: 'Intelligent' Handset Coming 30 May
-
4/27/12Samsung Galaxy S3 on Amazon: 4.7'' OLED, 12 MP Camera

News
Buyer's Guide: The Best Monitors
