The 2233rz is the first 120 Hz LCD on the market. A real 120 Hz, not interpolated. If the graphics card can handle it, it will display 120 images per second in games, with at the same time, what is basically zero image ghosting – responsiveness just isn’t an issue – and improved fluidity.
Revolution n°2: if you have a recent 3D NVIDIA card, you will be able to get yourself the wireless 3D glasses so you can play… in 3D. In fact NVIDIA is recycling an old technology here, making the most of the technical advances of the last 10 years. In the meantime, game quality has improved considerably, 3D cards are much more powerful, LCDs have moved ahead of CRTs… The glasses were in fact available too early. Now they’re perfect and quite simply give an amazing effect! The whole editorial team gave them a try as did quite a few other people who just happened to be around! Verdict: everyone was knocked out and had a great time blasting zombies that are even more scary as they come at you in 3D, or skidding around a racing circuit.
Gettting back to the tests: we start with responsiveness. This is the first ''5 stars''!
So then, the first 120 Hz, and the most responsive LCD we’ve tested in the last 8 years. To recap, we haven’t been measuring reactivity in terms of miliseconds for a few years as we don’t see this as an accurate way of judging, but rather in terms of the average number of residual frames. That’s to say in terms of coloured and light images that ghost behind a moving object. It is these imgaes that create a blurred impression (coloured residual images), and white ghosting (transparent residual images). The first score proves much higher than the second, which causes only very slight problems. Here are the comparison scores:
- 5ms TN: 1.1 coloured, 0.5 transparent (eg: Iiyama Prolite E2208HDS)
- 14 ms IPS: 1 coloured, 0.3 transparent (eg: Apple LED Display 24'')
- 2ms TN average: 0.8 coloured, 0.5 transparent (eg: Samsung T220)
- 6 ms PVA: 0.5 coloured, 0.35 transparent (eg: HP LP2275w)
- Best 2 ms TN: 0.35 coloured, 0.5 transparent (Samsung 2253BW).
120 Hz or a move to 3D?
For those who are willing to pay, the screen gives access to a whole new way of experiencing games: 3D. Apart from the 120 Hz screen (real 120 Hz, not interpolated as on televisions), you also need to have an NVIDIA graphics card higher than a 9600GT (at the moment ATI does not have a 3D solution) and the pair of glasses that go with this technologie. At the time of publication of this test, prices are not yet definitively fixed. They should be by March 2009 (the date when these products have been announced for).
3D in practice
315 games are already compatible with this technology to a certain degree. We have focussed on 6 of them:
Race Driver GRID
Left 4 Dead:
We did note some bugs (even if they didn’t stop us from playing): flashes of white light in some lighting (particularly visible in the metro), and white shadows on objects of your team mates which have more and more of an effect the deeper you go into 3D effects.
Far Cry 2:
There are nevertheless a few little things that need correcting. The main 3D problem in Far Cry 2 is how the sight is placed. The sighting crossmark itself is not in 3D but stays on the surface of the image. This is a bit disturbing in the game as you’re constantly refocussing on it. Either you see the cursor in the foreground, or in the back of the screen. This jungling makes your eyes tired, not because of the glasses themselves but because 3D hasn’t been fully implemented into the game. Everything else was very good and we are waiting impatiently for this problem to be resolved so we can fully enjoy the game.
World Of Warcraft:
There are still a few WoW fanatics in the editorial team: long live 3D! However, here aswell the selection function doesn’t appear in 3D. It remains on the surface. We hope there will be a patch to correct this point, which is a problem when you look to click on an enemy in the back of the image field. Note that Blizzard has produced a special patch that should allow an advanced image 3D, contrary to other games which are all in depth at the moment.
Call of Duty 5:
Civilization 4 :
The contrast is higher than 950 : 1, which allied to its excellent responsiveness, limits flickering in videos. You therefore get a better image than average for films.
- Excellent responsiveness, the best on the market
- New game experience with 3D glasses from NVIDIA
- High contrast
- Better than average on films
- Colour rendering modes are poor
- Weak ergonomics
- TN panel = closed angles of vision
- Price not yet fixed but likely to be high: 300, 400, 500 euros?
The 2233rz is currently the most responsive screen on the market adn by far gives the best performance in 3D. This makes it the reference point in terms of screens in these two domains and gets it a 5-star rating from us. Nevertheless the ergonomics and colour quality leave something to be desired and will no doubt relativise the rating when other similar products come onto the market.