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| Diagonal screen size | 22 pouces | ||
| Type | TN | ||
| Resolution | 1680 x 1050 pixels | ||
| Response time | 5 ms | ||
| Interfaces (HDMI / DVI / VGA / YUV) | 0 / 1 / 1 / 0 | ||
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| Options | Height adjustable base with rotating stand |
| Viewing angles (H/V) | 160° / 160° |
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Test date: May 30, 2008

We have since looked at other solutions. More often, this involves fixed images, photos and occasionally some video. However, it never really goes any further.
In this way the Zalman product differs: numerous games are already compatible and geeks really like it – with a few reservations, including the eye fatigue, the glasses, imperfect colours and ghosting.
Let’s start with the science: as the image below illustrates, the graphic card doesn’t emit a single image when 3D is activated but rather two that are slightly separated. To do this, each image occupies every other line.
![]() Two sets of lenses are provided in the form of glasses and lens covers
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Unfortunately, there are certain conditions to be fulfilled in order for this to function correctly. The first is that you have to wear the polarized glasses. The second is that you'll need a powerful NVIDIA graphics card!
Only very recent and high end models will be able to properly handle the transition from 2D to 3D, especially in Vista. You should know that not all games are compatible, but the list is long and published on the manufacturer’s site. However, when you find a game that does work, something you've spent hours playing on in 2D takes on a whole new light in 3D.
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3D: it doesn't always work
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Providing you've passed the first two hurdles, there's one other potential problem: not everybody can see the 3D well. And when you do get it, eye fatigue is common, making it difficult to stay in 3D mode for long periods of time. It's a bit like the "3D" books that were popular a little while ago: you need to focus carefully on the image, keep it at the right height and distance from your eyes, and then suddenly, it pops out. You have to give it your undivided attention, too, so you can't look away from the screen to answer the phone or talk to your friends and family. When we rtied it in our offices, some people saw a 3D image immediately without any particular effort while others really had trouble. For the latter, the eye fatigue was significant from the start and they weren’t able to enjoy the screen at all.
3D is impressive; 2D less so


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Image really has depth for a number of games
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Ergonomics
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Two sets of glasses provided: glasses and clip on lenses
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A dream (almost) come true
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You will need a recent high end graphic card
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Less expensive than originally planned but still not cheap
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Responsiveness, colours






Product Face-Offs


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